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🎉Re:Earth v0.13.0 has been released!

· 2 min read
RED

New Features​

  • Reorganize terrain settings / Support Cesium Ion Terrain

    terrain

    The Terrain setup UI has been reorganized to make terrain-related settings have been consolidated into a single location for easier configuration. Also, it is also now possible to load terrains uploaded to Cesium Ion.

    Developed by: rot 1024
    Special thanks: Chauhan Piyush

  • Extend plugin API supports move widget

    position

    Now plugin developers can change the plugin location by API like:

    reearth.widget.moveTo: ({
    zone: "oute" | "inner",
    section: "left" | "center" | "right",
    area: "top" | "middle" | "bottom",
    method?: "insert" | "append", // "append" as default
    }) => void;
    caution

    Widget will get reload after set position. It will be improved in the future.

    Developed by: Shaun
    Special thanks: Kyle Waite, rot 1024

  • Extend plugin API supports close widget

    Enable the plugin to close the main UI widget by using an API like reearth.ui.close: () => void;

    Developed by: Shaun Special thanks: rot 1024

  • Extend plugin API event with modalclose popupclose

    Add events with modalclose and popupclose.

    Developed by: Shaun
    Designed by: rot 1024

  • Extend plugin API supports getting viewport's size

    The plugin can get the size of Re:Earth viewport through this API, and also plugin can also add an event listener on the viewport’s resize event (resize).

    Developed by: Shaun
    Designed by: rot 1024

  • Latitude and longitude can now be obtained from screen coordinates via the plugin API

    reearth.scene.getLocationFromScreen(x: number, y: number, withTerrain?: boolean): LatLngHeight | undefined

    Developed by: Shaun
    Designed by: rot 1024

  • Plugin API can now retrieve whether the current screen is an editor or a public screen

    reearth.scene.inEditor: boolean

    Developed by: Shaun
    Designed by: rot 1024

Bug Fixes​

  • Alignment issues in Widget Align System

    FIxed by: Kyle Waite

  • Cannot input camera altitude less than 500 with camera pane

    Developed by: Shaun